Fight Learn is an app that analyzes your combat sports techniques using AI and your phone's camera.
VibeCrowd AI
Investment companion
AI analysis
A very young, revenue-stage AI coaching app (founded 2026-05-07) showing real but small revenue of $361 with $158 in MRR, flat growth (0%) and a high reported profit margin (85%).
Fight Learn is an AI-powered mobile app that analyzes combat-sports technique using a phone camera; it has converted that capability into paying customers and is generating $361 in the last 30 days with a recurring base of $158. The reported 85% margin is a strong operational signal for a software-first product — it implies low variable costs per user and room to reinvest in product or acquisition.
That said, the absolute revenue and recurring base are small and growth was flat over the last 30 days (0%), which points to early-stage traction that needs scalable user acquisition, retention, or monetization improvements. Being founded on 2026-05-07 and already revenue-stage is encouraging for speed to market, but the path to meaningful scale is not yet demonstrated in these numbers.
— Strengths
Has paying customers and measurable revenue ($361 in last 30 days, $158 MRR)
High reported profit margin (85%) — suggests low incremental cost to add users
Clear technical positioning: AI + phone camera for combat-sport technique analysis
— What to watch
Absolute revenue and MRR are small relative to product ambitions ($361, $158)
No growth in the last 30 days (0%) — needs evidence of scalable acquisition or retention
Very early company (founded 2026-05-07) — product-market fit and long-term demand still unproven