projects/eloking
E-Commerce#56 BY REVENUE FOR SALE
Eloking

Eloking

LV· Dec 2021· via stripe
$4K
Revenue · 30d
$1.3M
GMV lifetime
$54K
Est. ARR
30%
Profit margin
Revenue trend
JUN 19
start
JUN 22
JUN 29
2.9%
JUL 6
11.9%
JUL 13
unchanged
JUL 20
next
no change recorded across the last 2 snapshots · figure may be stale at the source
https://eloking.com
Eloking
REVENUE VERIFIED
Top ranked
This project is for sale
$300K
Asking price
5.6x
Annual revenue
$4K
Revenue · 30d
View listing

About Eloking

Eloking is an ELO boosting platform that provides services for popular online games such as League of Legends, Valorant, Dota 2, Overwatch 2, Rocket League, and Counter-Strike. The platform allows players to enhance their in-game rankings by selecting the game they wish to boost, choosing the type of boost, and placing an order. With over 20,000 orders completed since 2021, Eloking emphasizes a quick start time of approximately 10 minutes and offers live support throughout the boosting process.

VibeCrowd AI
Investment companion
AI analysis
Eloking is a Latvia-based e-commerce platform for competitive gaming events that generated $4,484 in the last 30 days but is shrinking (down -10%) despite a 30% profit margin and meaningful traffic.

The product is revenue-stage with paying customers and measurable demand: $4,484 this month and 33,034 visitors suggest the site is attracting an audience. A healthy 30% margin implies unit economics can work at current scale. However, the recent -10% decline is the clearest red flag — revenue is contracting while traffic remains sizable, which points to a conversion or monetization issue rather than pure demand collapse. The company is listed for sale, which changes the opportunity profile for buyers and operators. Recurring revenue status is not available, making it harder to judge revenue stability over time.

Strengths

Revenue-stage with paying customers and $4,484 reported in the last 30 days
Profitability at the unit level (30%) signals workable margins
Noticeable audience size (33,034 monthly visitors) to optimize monetization
Listed for sale — potential for immediate transaction if a buyer sees fit

What to watch

Top-line is contracting (-10%); understand the cause before any acquisition or scaling effort
Revenue relative to traffic suggests low conversion or low ARPU — examine funnel and pricing
Recurring revenue (MRR) is unknown, so revenue stability and customer lifetime economics are unclear
Being listed for sale could reflect founder exit or operational pressures; dig into reasons and runway

Best suited for

Acquirers or operators experienced in gaming/event marketplaces who can fix monetization
Buyers seeking a small, profitable platform with an existing audience to optimize
Event organizers or community platforms that want a white-label or bolt-on competitive gaming service

A judgment from project data — not a user review.

Generated by VibeCrowd AI from on-platform data·not financial advice·Jul 2026

Traffic & economics

30%
Profit margin · 30d
33.0K
Visitors · 30d
$0.14
Revenue / visitor

Rankings by revenue

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