projects/cool-game
Games#635 BY REVENUE FOR SALE
A

Anonymous startup

US· via revenuecat
$4K
Revenue · 30d
$45K
Total lifetime
$49K
Est. ARR
90%
Profit margin
Revenue trend
JUN 19
start
JUN 22
JUN 29
6.9%
JUL 6
1.2%
JUL 13
unchanged
JUL 20
next
no change recorded across the last 2 snapshots · figure may be stale at the source
cool-game
A
screenshot pending
REVENUE VERIFIED
Top ranked
This project is for sale
$95K
Asking price
1.9x
Annual revenue
$4K
Revenue · 30d
View listing

About Anonymous startup

Anonymous startup is a revenue-verified product tracked on VibeCrowd.

VibeCrowd AI
Investment companion
AI analysis
Small US games studio pulling $4,060 in the last 30 days with very high reported margin (90%) and $1,797 in recurring revenue, but revenue is sliding (down -22%).

The headline here is a profitable, revenue-stage games business: strong margin and some recurring revenue make it cash-positive at current scale. The split between $4,060 and $1,797 suggests a mix of recurring and one-off receipts — useful for buyers who want immediate cashflow but also a signal to check recurring customer retention. The main red flag is the recent contraction. A decline of -22% erodes the value of a high-margin business quickly unless it stabilizes or reverses. Being listed for sale makes the opportunity accessible, but turning that short-term profitability into durable growth will require clarity on product health and user acquisition economics before committing time or capital.

Strengths

Very high reported profit margin (90%) — indicates low variable costs relative to revenue
Has recurring revenue ($1,797), providing a baseline of predictable cashflow
Revenue-stage with paying customers generating $4,060 in the last 30 days
Listed for sale — immediately accessible to an acquirer

What to watch

Recent revenue decline (down -22%) is the primary operational risk to address
The absolute top-line ($4,060) is small, so upside requires either efficient growth or consolidation
MRR is materially smaller than 30-day revenue, implying reliance on non-recurring sales that need verification
Because it’s for sale, expect price and deal motivation to influence disclosures — do diligence on retention and costs

Best suited for

Small acquirers or indie operators looking for positive cashflow games they can scale
Buyers experienced in revitalizing indie game IPs or user acquisition
Operators preferring low-cost, high-margin digital businesses with short-term cash returns

A judgment from project data — not a user review.

Generated by VibeCrowd AI from on-platform data·not financial advice·Jul 2026

Traffic & economics

90%
Profit margin · 30d

Rankings by revenue

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