projects/figment-digital-pet-game
Games#2817 BY REVENUE
Figment - digital pet game

Figment - digital pet game

US· Dec 2025· via stripe
$176
Revenue · 30d
$723
Total lifetime
$2K
Est. ARR
82%
Profit margin
Revenue trend
JUN 19
start
JUN 22
JUN 29
7.1%
JUL 6
35.3%
JUL 13
unchanged
JUL 20
next
no change recorded across the last 2 snapshots · figure may be stale at the source
http://figmentpet.com
Figment - digital pet game
REVENUE VERIFIED
Top ranked

About Figment - digital pet game

Figment is a free-to-play virtual pet game that allows users to adopt, raise, and breed unique magical pets. Players can explore an enchanted world, complete quests, and gather materials to craft items for their pets. The game features a community aspect where players can trade pets and customize their avatars, enhancing their gaming experience. Notable features include a sophisticated breeding system that allows for the discovery of rare traits, custom artwork commissions, and extensive avatar customization options.

Players begin their adventure by creating an account, selecting a starter pe…

VibeCrowd AI
Investment companion
AI analysis
Figment is a revenue-stage digital pet and avatar game (founded 2025-12-30) pulling in $176 with $39 MRR, posting strong short-term momentum (+418%) and very high margins (82%), while showing zero measured traffic (0).

On the plus side, Figment has paying customers and recurring revenue, a very high reported profit margin, and a sharp recent growth spike — attributes that suggest the product can monetize digital goods efficiently. That said, the absolute revenue and MRR are tiny, so the percentage growth is coming off a very small base; this makes the current figures fragile and sensitive to small changes in user behavior.

The reported zero visitors is the most notable anomaly: it either points to an analytics/tracking gap or to acquisition happening off-platform (direct sales, marketplaces, or existing relationships). For the business to scale predictably, the founder should clarify where current users come from, validate traffic instrumentation, and show repeat usage or retention metrics to demonstrate that the growth is sustainable rather than a short spike.

Strengths

Rapid recent growth (+418%) from a monetizing product
High reported profit margin (82%) — favorable unit economics for digital goods
Has recurring revenue and paying customers ($39)
Clear, focused product: digital pets and avatar customization (simple scope to iterate)

What to watch

Very small revenue base ($176) — current income is modest and sensitive
Zero measured visitors (0) — verify analytics and acquisition channels
Low absolute MRR ($39) means limited runway from recurring receipts
Very recent founding date (2025-12-30) — early execution risk

Best suited for

Indie-game acquirers or operators looking for a small, monetized casual title
Early-stage investors who focus on high-margin digital goods and experimental titles
Founders studying simple monetization for virtual-pet / avatar mechanics

A judgment from project data — not a user review.

Generated by VibeCrowd AI from on-platform data·not financial advice·Jul 2026

Traffic & economics

82%
Profit margin · 30d
0
Visitors · 30d

Rankings by revenue

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