projects/who-s-the-impostor
Games#1293 BY REVENUE FOR SALE
Who's The Impostor

Who's The Impostor

US· via revenuecat
$1K
Revenue · 30d
$8K
Total lifetime
$13K
Est. ARR
99%
Profit margin
Revenue trend
JUN 19
start
JUN 22
JUN 29
1.4%
JUL 6
4.3%
JUL 13
unchanged
JUL 20
next
no change recorded across the last 2 snapshots · figure may be stale at the source
https://whostheimpostor.app
Who's The Impostor
REVENUE VERIFIED
Top ranked
This project is for sale
$30K
Asking price
2.4x
Annual revenue
$1K
Revenue · 30d
View listing

About Who's The Impostor

Who's The Impostor? is a social deduction party game designed for 3 to 15 players. In this game, one player is designated as the impostor who must blend in without knowing the secret word, while the other players try to identify the impostor. The game features local play on a single device and online play, allowing friends to connect and play from anywhere in the world. Players can also create custom word packs and enjoy a prank mode where everyone is an impostor for added fun.

The game supports six languages: English, Spanish, French, German, Italian, and Portuguese. Players take turns descr…

VibeCrowd AI
Investment companion
AI analysis
A small, profitable social guessing game pulling in $1,046 in the last 30 days with an unusually high 99% margin.

Who's The Impostor is a revenue-stage social game that earns a modest but real cash flow, with $865 in recurring revenue and total sales of $1,046. The business shows solid unit economics on the surface — a very high margin — but recent momentum is softening, with growth down -2% over the last 30 days. Listed for sale, it appears to be a low-touch, earners-first project rather than a high-growth play.

Strengths

Positive, real revenue with recurring component ($865) supporting baseline cash flow
Very high 99% margin suggests low ongoing costs and strong unit economics
Simple, social gameplay (party/guessing mechanic) that can be easy to operate and market to communities

What to watch

Small absolute scale — $1,046 leaves limited runway for big user acquisition bets
Recent traction is negative (-2%), so growth levers or retention need attention
Being listed for sale can speed a transition but also signals founder exit or limited ambition

Best suited for

Indie founders or solo operators seeking a profitable, low-touch game
Acquirers focused on small, cash-generating digital properties
Publishers or platforms looking to add a social/party title with simple mechanics

A judgment from project data — not a user review.

Generated by VibeCrowd AI from on-platform data·not financial advice·Jul 2026

Traffic & economics

99%
Profit margin · 30d

Rankings by revenue

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